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Five Tribes


Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!

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Five Tribes builds on a long tradition of German-style games that feature wooden meeples (a small person-shaped figure used as a player’s token). In a unique twist on the “worker placement” genre, the Five Tribes begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.

The Five Tribes rules are straightforward and easy to learn. But devising a winning strategy will take a more calculated approach. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate.

  • 2 – 4 Players
  • Age 13+
  • 40 – 80 Minutes

Additional information

Weight 1.8 kg


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