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7 Wonders: Leaders

R430.00

In 7 Wonders, players get hands of cards, pick those that will help them build their City and pass the rest to their neighbor. Their goal build commercial ties, strengthen their military might and build their Wonders. Leaders introduces in the game notable personalities, who offer various advantages. At the beginning of the game, players create a Leader hand from which they will be able to play a leader at the beginning of every age or use him to get money or help build your Wonder. The recruited Leaders will allow you to build certain structures at a cheaper cost, even maybe for free or will be worth victory points or well, with Leaders, the Wonders never cease.

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Description

7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white “Leader” cards.

At the start of the game, each player takes a hand of four leaders and may play one at the start of each of the three Ages. Unlike the standard cards, leaders cost money (not resources). The expansion comes with a new Wonder—the ancient city of Rome—and contains 6-gold tokens made of cardboard for more efficient money-management.

Note that this is an expansion pack and the original 7 Wonders base set is required to play.

  • Ages 10+
  • 2 – 7 Players
  • 30 Minutes

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